GameHouse Fusion is launching today with support from large media and technology companies, including Comcast, MySpace, Qualcomm Incorporated, Mattel and PopCap Games. GameHouse Fusion provides game developers access to the GameHouse network of more than 50 million players per month, with the opportunity to reach the exploding audience of consumers who enjoy playing games and interacting with others on social platforms like Facebook and MySpace via mobile phones, PCs and other internet-connected devices. (Nasdaq: RNWK), today unveiled GameHouse Fusion™, the first social gaming platform to give consumers access to thousands of socially connected games within a massive worldwide casual gaming community across multiple social websites and devices. SAN FRANCISCO, May 4 /PRNewswire-FirstCall/ - WEB 2.O EXPO - GameHouse®, a division of RealNetworks®, Inc.
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